RESKIN
surface studio

Start with a place

Drop in a 360° panorama of a real environment. This is the scene whose surfaces you'll reskin — everything else builds from here.

01HDRI / Environment
02Tile Texture
apply as
tile size
03Surfaces
Paint mask —
add a surface on the left — then paint, ✨ pick, or ⌖ detect it automatically
mask strength

Output sheet

idle — waiting for a run
§mask previews, per-pass reskins and the final
comparison sheet will land here
enlarged output